If you grew up in the 90s and watched a lot of TV you are probably familiar with Are You Afraid of the Dark? a horror fantasy-themed anthology that aired on Nickelodeon. Now it looks like the popular teen series may be coming back to life in the form of a feature film.
The Tracking Board reports that Paramount Players is adapting the beloved show and have already hired Gary Dauberman (It, Annabelle: Creation) to pen the script. Plot details are being kept under wraps and it's not clear if the film will have a similar anthology format, or just be one single storyline.
Are You Afraid of the Dark? was one of the key shows from the Nickelodeon's memorable SNICK lineup in the ’90s. The show launched in 1992 and followed a group of teens who referred to themselves as The Midnight Society. Every week, at a secret location in the woods, one of the members would tell a scary story to the rest of the group, some of which were based on public domain fairy tales, short stories or urban legends.
The show ran until April 1996, and a revival series with new writers, directors, writers and cast members was produced by Nickelodeon from 1999 to 2000.
And now with the massive popularity of Netflix's Stranger Things and horror feature It, it makes perfect sense to give this franchise a try.
I'm curious to see how Warner Bros. and DC Entertainment proceeds after Justice League is released. We've heard about the changes they've made to their plans to not focus as much on connecting the DC universe in their films. We've also heard that the fate of Flashpoint hangs in the balance as the studio is waiting to see how Justice League does before they proceed with it.
As of right now, we've got Aquaman, Shazam!, Wonder Woman 2, The Batman, are all in various stages of development and we know they are happening for sure. One movie that fans have been waiting for, though, is Man of Steel 2.
There's been a lot of talk over the years about who will end up directing the film and the most recent names to be associated with the project is Matthew Vaughn (Kick-Ass, Kingsman), who says he wants to do a more modern version of Richard Donner's Superman.
Well, it's going to be awhile before we see Man of Steel 2 happens. During a recent interview with The Washington Times, producer Charles Roven says the sequel isn't coming anytime soon and that there's currently no script. They are just kicking around "various story ideas" on where to take the character next.
I wasn't the biggest fan of the first Man of Steel movie, but after everything that Warner Bros. and the creative team have learned since then, I bet that whatever the sequel ends up being will be solid. It's just going to be awahile before we see it!
EA is in the news again, and it is not great. In the Star Wars Battlefrontsub-Reddit, a user asked, “Seriously? I paid 80$ to have Vader locked?” This outrage is nothing new and many people have been voicing their complaints with the loot box system being used in Star Wars Battlefront II over the past couple of months. In fact, people have been complaining about loot box systems for much longer than that even. This normally, wouldn’t be too bad for EA, until one of their reps stepped in it. An official member of EA responded to the original post by saying:
This raises a lot of questions and concerns from gamers and rightly so. Many readers are seeing the line, “As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch” to read as, “We looked to see how slow it would be for players to get enough in-game currency to unlock it so that we can charge more real money for the player to quickly unlock a character.” I don’t blame the upset gamers either. In a free-to-play game, companies need to make money somehow so they have microtransactions that allow players to use real money to speed things up or purchase characters faster, etc. Gamers can get a little upset at that, but overall they’re willing to deal with it.
The reason this is a very negative thing for a AAA game like Battlefront II, is that players already pay $60 to play the game at all. To then have high costs like $80 to get a new character is a bit absurd. Yes, people can play the game and save up the in-game currency, but before this Reddit post blew up it was reported to take around 40 hours to get one of these characters. By having such a high wall, the game was in a pay-to-win scenario where the only way to really win is by paying actual money. This is a crappy model and is the reason I have stopped playing several games. This model only has one purpose: make the company (EA in this case) as much money as freaking possible.
Another problem with the statement from the EA rep was the first line, “The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.” No one I know is buying this bullcrap. If it’s meant to deliver a sense of accomplishment, don’t have it be purchasable with real money. It’s not an accomplishment if I just go in and pay real money to get something. The only accomplishment there is giving money to a company that does whatever it can to extort its players.
It is important to note that EA has lowered the cost of heroes with in-game currency by 75%. The motive behind that is debated heavily, too. But is that enough to win fans over again? I know that for me, it’s still a problem. Yes, they’ve slashed the price, but they still allow people to have in-game advantages because they have more money available to spend on a game. To me, if you want to let players pay more money for cosmetic things, that’s fine. The moment you give someone an advantage for paying money, we have a problem.
Star Wars Battlefront II is available to play November 17th on Playstation 4, Xbox One, and PC.
Quentin Tarantino is currently looking for a new home for his ninth movie. As you've probably heard, the director has removed himself from scandal-plagued patron Harvey Weinstein, who has backed his features since picking up 1992’s Reservoir Dogs.
According to Indiewire Tarantino has been making the rounds and just completed a series of pitch meetings last week with five studios (not including Disney) seeking to back his new project, which he finished writing about five months ago.
The story was initially rumored to be set in the late '60s-early 70s in Los Angeles and that it would follow the Manson family murders. The initial report described the film as centering "on Sharon Tate, the actress, and wife of director Roman Polanski who was murdered by Manson and his followers in 1969."
A more recent report goes on to say, "there has been a lot of press that the script focuses on Charles Manson and the murder spree he orchestrated, but I’m told that is akin to calling Inglourious Basterds a movie about Adolf Hitler, when the Nazi leader was only in a scene or two."
The director has now clarified himself that "It’s not Charles Manson, it’s 1969." So I guess we'll stop calling it his Manson Family film because that's not what it's going to be about.
Tarantino isn't ready to start directing until January because he says he still need to tinker a bit with the script, and spend some time with his new fiance, Israeli singer Daniella Pick.
Although not confirmed the cast is rumored to include Margot Robbie as Sharon Tate and Tarantino vets Brad Pitt, Samuel L. Jackson, and Leonardo DiCaprio.
I've got a fantastic video here from Fandor called The Coen Brothers Raise the Evil Dead and it explores how the classic film Raising Arizona was inspired by the work that Sam Raimi did on The Evil Dead. I didn't know that this small group of talented filmmakers were working very closely together in their early years as filmmakers just starting their careers.
One thing the video points out is how both movies use a similar makeshift camera rig to help get the cool POV shots that can travel and move around and over certain obstacles such as the demon in racing through the forest in Evil Dead.
The video from Philip Brubaker includes archival footage and interviews with the directors, along with shot-by-shot comparisons, showing us how these films are so visually similar. As a fan of both of these films, this was an enjoyable video with some insight that I never realized before.
Warner Bros. is moving up Gal Gadot’s Wonder Woman 2 from December 13, 2019 to be released six weeks earlier on Nov. 1, 2019.
Patty Jenkins is returning to direct the sequel. The new date also puts Wonder Woman 2 seven weeks away from the release of Star Wars: Episode IX, which should pull in more box office sales. The new date is also a week before the opening of the 25th James Bond movie.
The first movie Wonder Woman opened with $103 million in North America on June 2-4, but has outperformed the other titles to become the 20th highest domestic grossing film of all time.
Even though the film won't be in theaters for 2 years, we will get to see Gadot as the powerful Amazon warrior in Justice League on November 17.
I'm pretty excited about seeing what Danny McBride and David Gordon Green have planned for their Halloween movie. I've liked everything that I've heard about the film so far, but now McBride has said a few more things that is getting me even more excited. While talking to Yahoo! he explained how the project came together, how they managed to get the film rolling, and also how they got Jamie Lee Curtis on board.
“I’m a humongous Halloween fan, so when David and I got approached about doing this from Blumhouse [the studio behind Get Out], the first thing David and I said was, ‘We’ll come up with a take, but we have to pitch it to [franchise creator John] Carpenter. If he’s not interested, we’re definitely not into making this.’ And [executive producer] Jason Blum was totally on board with that. That’s exactly what he wanted to do anyway. So we came up with our pitch. We pitched to Carpenter, and he was into it, which kind of blew David and me away, but I still think nobody was really talking about Jamie. … I think everyone was kind of on the mindset of it’d be a grab to get her, but no one really knew if we would be able to. So Dave and I just busted our ass on this script to really make that Laurie Strode character something she wouldn’t be able to say no to. When we finished the script, we sent it to her, and she said she was in. So we just flipped out. We were over the moon about her involvement.”
If they made the Laurie Strode character something that Jamie Lee Curtis couldn't say no to, I imagine that means she's is going to have a big meaty role in the story, which is what I was hoping for. McBride won't go into any of the story details, but he did confirm previous reports that the film is set after the first movie and it will ignore all the other sequels.
“We’re kind of ignoring all the films past the first one. It picks up after the first one, but it’s sort of an alternate reality. It’s as if the first Halloween ended in a slightly different way.”
It sounds to me like they are going to give the original film a different kind of ending to fit their direction for their sequel. That should be interesting. I wonder how the fans are going to feel about it. I guess it all depends on what this alternate ending entails. One thing is for sure, though, he doesn't want to piss the fans off.
“I just hope that we don’t f*** it up and piss people off. This is such a diehard fan base. You don’t want horror fans being your enemies because they show up at your house with masks on. We are diehard fans of Halloween. We’re watching all the sequels and where things have taken left turns here and there that maybe bites for fans, and at least trying to deliver what we would have wanted to see. Hopefully that will line up with most fans.”
John Carpenter is a producer on the film and he previously said that he’s going to help to try to make this sequel "the scariest of them all.” When asked how scared fans should be, McBride said:
“I think you should be very scared. I mean, this isn’t a comedy at all. I think there was, like, maybe one joke on the page, but the rest is straight horror. So hopefully it gets in people’s heads and keeps them up late at night.”
I really hope that they can pull that off! I would love to see a brutally scary Halloween movie that actually keeps me up at night. That's not an easy task as I'm kinda desensitized to horror films.
Have you wanted to make sure you’ve seen and heard all the classics? Well now there’s a way to do it without keeping a list or trying to constantly remember. You can head over to Firebox and pick up the 100 Movies Scratch Poster and the 100 Albums Scratch Poster. They’re the same concept, you watch the movie or listen to the album and then scratch off that little box to reveal some cool artwork. It’s a great way to show off what movies you’ve seen while also letting people know what else you need to watch. Plus, the artwork is perfect for sprucing up that barren wall.
Some of the movies include The Dark Knight, Blade Runner, Raiders of the Lost Ark, Back to the Future, and more. The albums poster includes greats such as Dark Side of the Moon, Spice, Me Against the World, and more. What movies and albums do you think deserve to be on the posters that aren’t?
A new trailer has been released for Star Wars: Battlefront II that I think Star Wars fans are going to love. It's an incredibly fun live-action promo called "Rivalry" that really taps into our nostalgic emotions. It centers on a couple of Star Wars fans who take their Star Wars fandom to seriously epic levels as they try to outdo each other over the course of their lives. It starts with their Star Wars rivalry starting as kids and follows them into adulthood as they meet each other on the battlefield of the Star Wars: Battlefront II. It's actually pretty damn charming watching their rivalry escalate. I think many of us can relate to it in a way because I have life-long friends who I will definitely be playing Star Wars: Battlefront II with when it's released.
The game will bridge the gap between Return of the Jedi and The Force Awakens. One of the main characters in the game is Iden Versio played by Janina Gavankar (True Blood) who is a commander of the Inferno Squad, which is an elite Imperial special forces group, who have vowed revenge on the rebels after witnessing the destruction of the second Death Star. According to the story, which was approved by the Lucasfilm story group and is canon, Palpatine has safeguards in place if he were to die, these safeguards were instructions on how the Empire should continue to be run.
I love that we are really going to get to see the inner workings of the Empire in this game. Star Wars Battlefront II will be available worldwide on November 17, 2017 on PlayStation 4, Xbox One, and on Origin for PC.
Here are some additional details for the game:
Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.
In addition to the all-new single player campaign, the team at DICE is evolving the game’s multiplayer to become the ultimate Star Wars battleground. With modes supporting up to 40 players, Star Wars Battlefront II takes fans through a wide range of iconic locations from all three eras: prequel, classic and new trilogy, including new in-game locations such as Yavin 4’s jungle canopies, the spaceport town of Mos Eisley, and Starkiller Base. Players can choose from an array of land and air vehicles and master their own hero’s journey, with customizable character progression across heroes, villains, troopers and starfighters.
As one of the most requested fan modes, galactic-scale space combat is also brought to life in Star Wars Battlefront II. Criterion, with a deep history of creating some of gaming’s fastest and intuitive vehicles, has built space combat from the ground up with refined handling, weapons, and customization options. Players can drop into the cockpit of the galaxy’s most iconic ships, weave between asteroid fields and fly through imperial dockyards in high stakes dogfights.
If you're a fan of Rob Reiner's hilarious classic comedy This is Spinal Tap and you or someone you know needs a baby pacifier, today's your lucky day! Fred & Friends has a This is Spinal Tap-themed baby pacifier with an amplifier volume knob that goes up to 11. This inspired one of my favorite scenes in the movie which you can watch below.
Yeah, I know you don't want to dial any baby's crying volume up to 11, but it's a pacifier, so it's all good.
Fred's CHILL, BABY volume pacifier is designed to provide the comfort babies crave while providing parents with the quiet they really, really need. It's all good, baby. PVC- free, BPA-free, and meets all child safety standards.
If you want one or you want to buy one as a gift, it's only $10!