After years of fans suggesting it, EA sounds like they are considering a halt in yearly Madden and FIFA titles. EA's Andrew Wilson shared the news with the media in a recent interview and suggested the future in both franchises could be in subscriptions that provide roster updates:
“We can really think about those games as a 365-day, live service.”
Wilson stopped short of confirming EA might begin this trend with the next edition of games that roll out, but before fans get too excited over this news...let's remember who we're dealing with here. As it stands right now, the changes year to year in Madden and FIFA titles is minimal at best...so EA is practically already doing that. They're also selling well, and have sold well for a very long time, so it's not like money is an issue.
So why would EA be down for killing their cash cow? The simple answer is, they wouldn't, and when EA says they're considering making the game a subscription service...they're actually saying "We want to sell you the same game at the same price yearly with roster updates." I could be wrong on that, but once again, what gaming company are we dealing with here?
That said, I'm not wholly against the idea, although if Madden and Fifa are going to take a longer break between titles I better see more than incremental updates between copies that do get released in the future. How do you feel about EA potentially doing this?
Long after the period of time where his opinion would actually hold weight for Ghost In The Shell's success, the Japanese director who did the anime feature in 1995 is saying he agreed with Scarlett Johansson's casting. The topic came up during a roundtable discussion on the series that featured some of the major influencers in the franchise's history, and when asked about the casting Mamoru Oshii said the following (via CBM):
"I first heard about doing a live-action version almost ten years ago. It’s been a long road since then, but to be honest, it seemed like someone would do it eventually, and I admit I was concerned about who would play Motoko. I think Scarlett Johansson is about the best person they could have cast for the part, and I’m happy to be able to say that I have no objection to that choice,”
Well, it's good to know he has no objection because there's nothing he can do about it now. That said, I think Scarlett Johansson's casting was the least of this film's troubles overall as the plot was very difficult to follow without having some background on the source material. Were you a fan of the movie?
Call Of Duty: WW2 has the franchise back on top, and it may have never happened had some pesky executives not gotten in the way of Sledgehammer's initial idea. Activision CEO Eric Hirschberg said the initial pitch from the development studio was to create Advanced Warfare 2:
“Sledgehammer wanted to make Advanced Warfare 2. We knew they would become historians, that they would tackle it with authenticity, give it tremendous care, and we also knew they would capture the unspeakable scale of World War II."
While Advanced Warfare was a generally well-received title amongst the gaming community, it's safe to say the game may not have been as warmly received the second time around. Fans of the franchise had made it clear that after 3 titles they were growing weary of futuristic titles, and obviously a return to form won the franchise back a heap of fans.
And it's not like a sequel to Advanced Warfare can't happen someday, although given WW2's success one might imagine COD will remain in the past for quite a while. Would you have been down to see Advanced Warfare 2 over WW2?
After a long stint of not having a decent mobile game to kill time with, South Park has swooped in and delivered another great game. If you like RTS games and collectible card battles, then you're going to love what South Park: Phone Destroyer has to offer. Take a look:
Ubisoft says the game boasts 60 levels in its single-player campaign and 80 collectible cards that can be put to use in the campaign or against other players. Players will also be able to team up with friends and share their cards in order to crush all who stand in their way. Of course, those without friends will always be able to purchase cards in-app, but who didn't see that coming?
I played the game for a brief moment before this write up, and I can say this experience is on par with other games I've played with a similar style. I also enjoyed how the game made it appear that I was Facetiming with Cartman, and the cinematics thus far have been top notch.
Pick up the game for free today in the app store and Google Play and let us know what you think.
Red Dead Redemption 2 will have microtransactions, and while some gamers may be currently cursing Rockstar to the high heavens for making it so, it isn't hard to see why. The news was confirmed in a recent investor call following the announcement that microtransactions had accounted for 42% of Take Two's net bookings in the last financial quarter.
That's right, just a little under half of what Take-Two made last quarter came from gamers reaching into their wallet to pay for incremental upgrades to their in-game experience. Given that knowledge, one can imagine the immense pressure brought on by executives and developers, in general, to want to continue that trend at Take-Two going forward, and possibly forever according to this quote:
“We aim to have recurrent consumer spending opportunities for every title that we put out at this company. It may not always be an online model, it probably won’t always be a virtual currency model, but there will be some ability to engage in an ongoing basis with our titles after release across the board.”
Now, it goes without saying microtransactions will be making their way into RDR2's multiplayer realm, but hopefully, this doesn't mean we're going to find stuff popping up in single-player! I'd like to say the gaming community wouldn't stand for it, but c'mon, 42% of their earnings came from players continuing to buy things in GTAV...you can't stop a trend if consumers are still buying.
I guess we just wait and hope the developers show mercy and keep the campaign free of bad experiences. What other option is there?
PlayStation's Paris Game Week show has been heating up, and now it seems that Guacamelee! is getting a sequel. The original was an indie game released in 2013 that we never certain would have a follow up. Well, now the air is cleared with this brand new trailer.
Guacamelee! 2 will have four player co-op and more of the ridiculous fun that the first one had. Drinkbox Studios have not given a definite date for release, but they promise... it will be out "soon-ish".
Did you play the first Guacamelee!? Are you looking forward to the sequel? Let us know in the comments below.
Netflix is bringing back a British drug dealer drama by the name of Top Boy for another 10 episodes in 2019. The show ran for two seasons on Channel 4 and featured two drug dealers returning from prison to try and dominate the drug trade once again. The trailer for the first season (both seasons are currently on Netflix) looks insane! Take a look:
To me, it at least looks worth checking out an episode. Are you willing to check it out? Thanks Variety for the heads up.
Bandai Namco have been teasing us with some hints at a storyline for Dragon Ball FighterZ. The latest is a Story Trailer, the first of many if one reads the title of the video. We are treated to some Japanese dialogue with English subtitles, although I really hope the game comes out with English audio.
It appears that the player's mind will be linked to Goku and the other fighters, as you jump from character to character in their minds as you play through the story. You can also have conversations while in these mental states.
There will be 3 story arcs with Android 21 now joining the fun too. All in all, something really to look forwards to. What did you think about the trailer? Something worth getting excited about, or is this a step in a weird direction? Let us know your thoughts.
When I saw big-time toy maker Mattel and DC teamed up to recreate the Justice League trailer, I was super excited. Two powerhouse companies making a stop-motion trailer using top of the line action figures?! It can only be awesome right?! Turns out I was sorely mistaken, and the end result is a trailer that is easily overshadowed by most fan trailers that attempt the same thing:
Seriously what the hell was that?! Did the person they hire say "Sorry guys, that part is too hard," and they mixed in real footage with action figure shots that took minimal work? Don't get me wrong I know stop-motion animation is hard, but when you're a big toy company one would imagine you can hire somebody with the skills to make it look easy. This is just embarrassing.
Why is it that anytime we learn something about Keanu Reeves, it only makes him more bad ass? That's the question I'm asking today as I see the actor take Wired on a tour of his shop in which he builds custom motorcycles. Check out some of Reeves and his partners builds below, and wish you were half the man he is in the comments below.