Last week, during the surprise Nintendo Direct Mini, the company has confirmed that they are re-releasing the classic Hyrule Warriors from the Wii U and 3DS to the Nintendo Switch. This re-release, which will be called Hyrule Warriors: Definitive Edition will include all the DLCs from past games, all maps, characters, and quests. The Definitive Edition will also support a resolution of 1080p in TV mode, and a two-player split-screen support. To top it off, Nintendo will also include exclusive outfits from The Legend of Zelda: Breath of the Wild. 

Now, the game just revealed a new trailer courtesy of Koei Tecmo. Although the trailer is in Japanese, it clearly shows what we can expect from the upcoming re-release, an exciting combat gameplay on the Switch that will bring this classic title on the hybrid console, together with numerous additions.

The most important information showed in the trailer however, is a release date of March 22. During the Direct Mini, Nintendo only mentioned that the game will be released sometime in the Spring of 2018, but in this trailer, and as seen on a Hong Kong press release, it seems that the game will be released on March 22, at least in Asian territories. We’ll just have to wait from an official announcement from Nintendo regarding a global release date. 

You can check out all the details from the Direct Mini here. However, Hyrule Warriors is not the only game that Nintendo plans to port to the Switch. Several classic games from previous consoles such as Donkey Kong: Tropical Freeze, Dark Souls Remastered, and The World Ends with You are all confirmed for a re-release. 

What do you think of the new trailer for Hyrule Warriors: Definitive Edition? What other games from previous Nintendo Consoles would you like to see a comeback on the Switch? Share your thoughts in the comments below. 


REMOTHERED First Impressions: Hide and Seek Has Never Been So Scary


The increasingly popular indie horror title from Stormind Games, known as Remothered: Tormented Fathers, has a currently available Early Access version on Steam and I got the chance to make my way through this section of the game. It has been an intense game of chasing and hiding that feels like playing a great blend of Resident Evil horror and Hello Neighbor hide-and-seek puzzle solving.


Taking control of Dr. Rosemary Reed, a curious women who wants to know the truth behind what Mr. Richard Felton is hiding inside of his house. You quickly find yourself sneaking through the house in hopes of uncovering dark secrets hidden behind various, often disgusting, puzzles.

As you are an unwelcomed guest inside the home, you are best to move slowly so that you are not heard. If you run, Mr. Felton will hear your footsteps and begin looking for you. He will not stop hunting you down until after you hide inside of a cabinet, under a couch, or simply crouched behind some cover. Basically, the more noise you make the longer he will give chase.

If he does manage to get close enough, he slashes at you. I didn't die from the slashes, but they weaken Reed and cause her to move slower. This gives him the chance to grab you which, if you have a weapon, you can escape by button mashing as indicated. Careful now, there is a quick change that you have to adjust to within a second or you will die! The same rules apply when The Red Nun makes her appearance.

While you are inside the house, you will come across various areas and objects with a puzzle symbol on them. This means that you need to find a puzzle item, that could be lying anywhere within the house, in order to continue to make progress through the story. These could range from obvious to curious, but the main thing is to try not to over think where to look. I found myself running right by the essential items thanks to over thinking more times than I would like to say.


Graphics and Sounds

The game has a mix of sounds that depend on what is going on in the moment. When you are searching the house and unheard, you just hear footsteps and mutterings from Mr. Felton as he goes about his night within his home, but once you are caught the chase music begins. The music, including the ones used in the cutscenes, are always very fitting for the moment and successfully bring the feeling of dark intensity to fill the mood.

Visually, the game looks well done all around. While Mr. Felton isn't undead or anything gross of that nature, his mental state is shown outright in his outfit choice, crazed look, and constant aggression. The times that you do come face to face with a dead body, the detail is pretty gruesome yet fitting for the stories that go along with them. My favorite part of the graphics within Remothered would have to be The Red Nun. Her mere presence is unnerving and her weapon is an interesting look sword.


The story has me intrigued and I am looking forward to escaping the manor while uncovering the truth around the Felton's daughter, Celeste (or Jennifer, as she likes to call herself). There were some tweaks obviously needed for the AI stalking moments so that it has a better set up for how it walks about while looking for me. It was a lot of fun and a rather challenging game that I suggest to all horror puzzle gamers. Lets just hope that the story turns out to be as fascinating as its built up to be so far!


Mario Dresses Up as James Bond in Awesome GOLDENEYE 007 Mod

download (6).jpg

Goldeneye 007 was the first-person shooter game that introduced many gamers to the genre. The game also became a smash hit on consoles. While there were other titles before Goldeneye, they weren’t as big. Goldeneye has had a lasting impression on both the industry and the players alike. I think it’s safe to say that most of us have fond memories of killing our friends with DK Mode and Paintball Mode enabled.

Have you been wanting to revisit that classic game? Maybe you tried out the 4K mod to breathe new life into it already. Well, what if you wanted to change things up more? A mod team consisting of StupidMarioBros1Fan, Graslu00, Carivorous, and Sogun created a fun looking mod that replaces all of the characters with characters from Mario. James Bond becomes Mario, Alex Trevelyan is Luigi, Soldiers and Civilians are Koopa Troopas, and of course, Oddjob is Toad.

This is not a multiplayer only mod either. The team edited some of the dialogue in the story and even changed some things around to bring some characters into it such as Toad/Oddjob.  If you are really feeling that nostalgic itch and have the know-how, this mod will run on the N64 hardware. You will want to be careful of the more demanding levels having big characters such as Bowser and Rainbow Bowser though since that can slow the performance.

I think this mod would be a lot of fun to play. I would love to get 3 friends to come over and either take turns shooting up Koopas or murdering each other in multiplayer (paintball mode enabled of course). I do wonder if Toad throws his head (or is that a hat?) like Oddjob or if he just magically produces a top hat. Check out the trailer below.

Are you going to try this mod out? Let us know in the comments!


Lucasarts – A Tribute to a genre defining studio

Some of the many classic adventure titles that Lucasarts was beloved for

Some of the many classic adventure titles that Lucasarts was beloved for

In 2013 a lamentable moment in videogame history occurred, the once prolific developer Lucasarts closed it doors.  The company was well know for the consistent quality of it's work as well as the myriad of popular licenses which were crafted into beautiful interactive experiences enjoyed by gamers worldwide.  

Early Beginnings

Lucasarts started life at the (in)famous Skywalker Ranch where George Lucas was investing time and money, creating new audio experiences for cinema goers and also new forms of entertainment.  In 1984 Lucasarts had began experimenting with game development, the end products being Ballblazer and Rescue of Fractalus.  These were released on several microcomputers, the Atari 8-bit computers and the Commodore 64.  In an era of gaming where most developers were creating clones of coin ops, both these titles were seen as groundbreaking, innovative and technically ambitious in scope.

Rescue of Fractalus was an early first person shooter

Rescue of Fractalus was an early first person shooter

Point and Click Innovation

In the early days of Lucasarts, the Star Wars franchise was strictly off limits, so it was up to the developers to create new franchises and characters.  The first defining release which heralded the golden era of Lucasarts was Manic Mansion in 1987.  This was a point and click adventure title which was designed as a loving tribute to B-movies and kitschy horror movies and 80's teen flicks.

Manic Mansion was the first game to use the might SCUMM engine

Manic Mansion was the first game to use the might SCUMM engine

The game give the player the ability to solve puzzles, navigate a large, fully explorable area fully of quirky horror cliches and for those who wanted to kill something - you could even microwave a hamster.  It was the heady mix of exploration and niche humour which helped propel this title into the popular cult classic that it is known as today.

Another reason that this title became one of the highest regarded adventure titles came from the SCUMM engine (Scripting Creation Utility for Manic Mansion).  As the title suggested this was created exclusively for the game and was so successful that versions of it were used in every subsequent Lucasarts adventure game. 

If you want to play this superb early adventure title it is now available on Steam

Monkey Island was the next adventure game to gain notice and became one of Lucasarts longest running franchise.   With Monkey island, the SCUMM system was upgraded and it could be said that the mouse-controlled graphic adventure (so enjoyed by tell-tale enthusiasts today)came of age.  The plot of the games begins with a wannabe pirate named Guybrush Threepwood, who is hapless but incredibly endearing, your initial goal is to guide him around Melee Island, where he has just landed and help him become the Pirate that he yearns to be.

Improved Graphics, intriguing plot and winning humour made The Secret of Monkey Island essential in your gaming collection

Improved Graphics, intriguing plot and winning humour made The Secret of Monkey Island essential in your gaming collection

Guybrush returned in several sequels -  Monkey Island 2: Le Chuck's Revenge, The Curse of Monkey Island, Escape From Monkey Island and the episodic Tales of Monkey Island by Telltale games.  That's an incredible amount of longevity for an original franchise, from the original Monkey Island to Tales, the series spans two decades!

If you want to play these titles, they are available from the excellent Good Old Games site

The Movie Franchises

Before the innovation in the adventure genre that culminated with Manic Mansion, Lucasarts had already looked at crafting interactive storytelling with film franchises.  Surprisingly, their first foray into this field was neither Indiana Jones nor Star Wars, that was to come much later.  The first film franchise that was chosen for the Lucasarts treatment was Jim Henson's Labyrinth, a beautiful, evocative fairytale which starred David Bowie as the Goblin King.  This game tasked the player with finding and defeating the Goblin king - Jareth, within 13 real time hours.  This was also a title which brought science fiction writing genius Douglas Adams on board and his ideas greatly influenced the end product.  It was, unsurprisingly, an innovative title and the game garnered more commercial success that the film which inspired it! 

The Evil, yet Charismatic Goblin King

The Evil, yet Charismatic Goblin King

But, as we all know, Lucasfilm had so many iconic heroes and cinematic masterpieces which were ripe for translation into videogames, it was only a matter of time before Lucasarts raided their cupboard.  So it was, that the fedora hat wearing, stubbly beard and whip totting archaeologist, Indiana Jones was propelled onto our videogame screens.

There are an incredible amount of games based on Indy's adventures, so it's almost impossible to cover them all.  Some of my favourites include :

Indiana Jones and the Last Crusade

Lucasarts oversaw three Last Crusade titles, but the stand out version, at least in my opinion, was the adventure game.  Again powered using the SCUMM engine, this follows the majority of the film's plot, seeing the player take Indy to the Venice catacombs and rescuing his dad from the Nazi's in a castle.  This was far from a run of the mill adventure game, Lucasarts could help but sneak in innovation where it was least expected.  When you solved puzzles successfully you gained Indy Quotient (IQ) points.  In order for a player to get the perfect score they would be encouraged to be creative with their answers and techniques.  A fantastic movie tie-in


Indiana's Greatest Adventures

This was a fantastic console game - released on the SNES in 1994, Greatest Adventures takes it's lead from the series of popular Super Star Wars games which were released to popular acclaim.  This side-scrolling adventure took the player through most of the famous scenes in the classic trilogy, boasting still frames from the movies, mode 7 action sequences and recreated soundtracks, this is a fantastic platformer which really portrays the heart and soul of movie franchise and delighted Indy fans worldwide.

Many famous scenes were recreated in this classic platforming adventure

Many famous scenes were recreated in this classic platforming adventure

Indiana Jones and the Fate of Atlantis

Another classic adventure title which ran on the SCUMM engine and remains one of the best adventure titles ever developed by Lucasarts.  Indy (with his partner Sophia) must beat the Nazis to the underwater city of Atlantis.  After the first act, the game split into three parts, enabling the player to choose which way they wish to progress through the game.  The Wits path offered a more puzzle solving approach, whereas the Fists path gave the player a more combat orientated method to tackle the game.  The final choice, the Team path, keeps the two characters together as they solve different types of puzzles.  The game was also released on CD which featured phenomenal soundtracks and speech.

This game can be found on Steam or GOG

Wars Amongst the Stars

There had been a few video games released for the Star Wars franchise since Star Wars: The Empire Strikes Back for the Atari 2600, but Lucas's own in-house game development company didn't get to work on the franchise until the fabulous X-Wing series.  This DOS based space combat simulator placed you in the cockpit of various Rebel starfighters - X-Wings, Y-Wings and A-Wings with the ultimate aim of assaulting the Death Star itself.  The title boasted an incredible new 3D engine which became the template of every successive space combat sim and the game itself won the Origins award for the Best Fantasy of Science Fiction game of 1993.

X-Wing can be found on GOG

X-Wing put you straight into the cockpit for explosive Tie Fighting Action

X-Wing put you straight into the cockpit for explosive Tie Fighting Action

But it was X-Wing's sequel which truly captured gamers and Star Wars fans imagination.  Long had many players wished that they could not only play as the Rebels, but as the Empire, gamers wanted to be free of the shackles of the light side and fully embrace the ways of the dark.  This wish was promptly granted with the release of the excellent Tie Fighter in 1994, giving you a chance to play as the bad guys.  It featured secret missions with enabled you to directly work for the emperor and his number one henchman - Darth Vader.

Tie Fighter can be found on GOG

Tie Fighter also featured the new character Admiral Thrawn created by Timothy Zahn

Tie Fighter also featured the new character Admiral Thrawn created by Timothy Zahn

A series of movie style games followed, utilising the now popular FMV cut scene technology, pre-rendered 3D backdrops and digitised soundtracks and clips from the movies to recreate the sensations of the films as you played as 'Rookie One'.   Star Wars Rebel Assault and it's imaginatively named sequel Rebel Assault II: The Hidden Empire, incorporated real life footage of actors, high production value and expert use of John Williams epic score in an attempt to bring players new Star Wars experiences through truly cinematic gameplay.  However it's on-rails nature kept it from achieving the glory that it was hoping for.

Rebel Assault 1 + 2 can be found on GOG


In 2003, another landmark title came out from the Lucasarts stable - Knights of the Old Republic, a truly epic role playing game set thousands of years before the original movie trilogy, featuring customisable classes, fantastic and sharp dialogue and a multilayered narrative which gripped the player throughout the experience.  It and it's sequel, brought to Star Wars fans everything that the Prequels had tried, but failed to be.

  • Knights of the Old Republic can be found on GOG
  • Knights of the Old Republic 2 can be found on GOG

End of an Era and Rebirth of Old Titles

When Disney acquired the Lucas empire in 2013, they promptly shut this development behemoth down.  This was indeed a sad day for gamers who had experienced and became enraptured by the titles that this company had produced for over two decades, their reputation for outstanding quality and innovative approaches will live on.

For gamers of this current generation who haven't yet experienced some of these classic titles or who wish to relive their fond memories, there is some good news.  Some of the Classic Lucasarts adventure titles have been revived, given a dust off and made available for PC and console.

Full Throttle Remastered

Holding a PS4 controller and enjoying the great narrative design and laughing out loud at the superbly crafted humour which peppers the script, I fell in love with this title all over again.  It's obvious to see after a play through (the first in over 10 years) that this game is far more ambitious in scope than most commercially made games today.  It's a game completely fuelled by beautiful complexity of narrative, making this an incredibly satisfying adventure title.  

It's set in a vaguely futuristic time period (which is undisclosed) it's not quite as bad as the dystopia which is featured in the Mad Max films, but it's definitely heading there.  You play as Ben, the leader of a biker gang, who is framed for murder and becomes embroiled in  a conspiracy featuring a corporation which is the last to make classic motorcycles (the kind which don't hover above ground)

It's a simple plot, but fleshed out by fantastic character design and superb voice acting, including a turn from Mark Hamill as the slimy, corporate villain of the piece.  This is a fantastic gaming experience and has been remastered to enable 4K functionality, bringing the sharp cartoon graphics truly to life.

In 4K the cartoon visuals are beautifully crisp and the whole story is mesmerising to watch

In 4K the cartoon visuals are beautifully crisp and the whole story is mesmerising to watch

Grim Fandango

This title is often held up as the Last Best Adventure game ever made, at it's release in 1998, it held almost universal critical acclaim and brought the player into the land of the dead and introduced them to Manny.  Manny Calavera is a supernatural travel agent who (like death) reaps the souls of the recently departed and sells them passage across the land of the dead.  The narrative is based on Aztec myths and the game is loaded with funky art deco design motifs.

Grim Fandango has aged incredibly well and it's gameplay holds up today, remastered for the PS4, like Full Throttle, the control style has been changed suitably so that the whole thing feels comfortable and is overall a fantastic remastered conversion for modern consoles.

This is definitely a game to pick up, it showcases exactly why Lucasarts were seen as the premier game studio for producing adventure titles.  Fantastic character design, good acting and a killer soundtrack, this is a title which you will be talking and thinking about in years to come.

This was a brief history of Lucasarts, I featured some of my favourite games and memories, but I know there were so many more highlights of this developers library.  Please share your opinions and your gaming memories in the comments section, I would love to read them!


Nintendo Labo Is The New Way To Play With Your Switch

In an announcement yesterday, Nintendo has unveiled a new way for players to interact with their Nintendo Switch system. The company teased that this new announcement will be directed mainly for kids and adults who are kids at heart. True to their word, the Nintendo Labo was revealed. The new invention by Nintendo allows players to insert their Switch consoles into pieces of cardboard that can be turned into fun items like robots, fishing rods, and pianos. Nintendo described the Labo as: 

“Nintendo Labo combines the magic of Nintendo Switch with the fun of DIY creations,” said Nintendo through the Labo website. The Labo is a piece of cardboard that can be used to build items mentioned earlier, and then players will have to insert their Nintendo Switch to power it up. From there, you’ll be able to play numerous games depending on the creation you made. 

Nintendo Labo will be available on April 20 and as of today, there are two sets available. The Variety Kit, which will cost $70, that will include “two Toy-Con RC Cars, a Toy-Con Fishing Rod, a Toy-Con House, a Toy-Con Motorbike, and a Toy-Con Piano.” You can check out the detailed descriptions of those here

On the other hand, the Robot Kit, which is slightly more expensive at $80, will allow players to create their own interactive robot suit, complete with a visor, backpack, and straps for your hands and feet. The latter will be worn by the player to gain control of the in-game robot. Check out more details of the Robot Kit here

Although the Labo is far off from our predictions earlier, it is still a fun way for kids to play with their Switch. To be honest, I was a bit disappointed with the announcement, due to the fact that I may be desperate for a Virtual Console to be released on the Switch. Nevertheless, I believe Nintendo Labo is definitely going to be a hit with kids and kids at heart. Besides, I was really impressed that Nintendo made the Labo with cardboard rather than the standard plastic, that definitely makes it quirkier and more friendly to the environment, so kudos to Nintendo. 

What do you think of the Nintendo Labo? Is it something you’ll pick up once it’s released? 


A New FABLE Game Is Reportedly In Development


In the past few days, Eurogamer has reported that Microsoft gave the go-signal to revive and begin the development of a new Fable game. According to the reports, Microsoft has asked Playground, the developer of the Forza Horizon series, to take the helm with the development of Fable since the original team behind the game, Lionhead Studios, has closed its doors and disbanded back in 2016. Playground has reportedly assigned 200 people to work on the project out of its new offices in the UK. 

A word of warning though, before fans you start counting down the days before the game’s release, note that this is still pure speculation, and no official announcement has been made thus far. In fact, in a statement released by Microsoft to some media outlets, they said that “Microsoft does not comment on rumor or speculation.” Although the company neither confirmed nor rejected the idea, let’s not keep our hopes up until an official announcement has been made. 

The rumored Fable game is reportedly going to be an open-world action role-playing game, but even if Playground is really doing this, don’t expect for a release anytime soon. Reports indicate that the game is still in its infancy, and the team at Playground is just starting to assemble a team that will be working on this game. 

In an interview with Eurogamer, Fable co-creator Simon Carter mentioned that, “I have slightly mixed feelings”, he said. “On the one hand it’s great for the UK games industry, and very pleasing that Fable isn’t dead, on the other hand, it is a little curious to get rid of the team that is uniquely expert in making Fable, and then try to make Fable.

If these recent reports are true, it is definitely interesting to see how Playground will approach the development of Fable. Will they make the game familiar by continuing on what previous games in the series did in the past? Or will Playground take a different path and innovate Fable in a new way? Only time will tell. 

What do you think about this rumor? Will Fable be successfully revived with Playground on its helm? Or should they just reassemble the original team behind the game? Share your thoughts in the comments below. 


The PS4 Pro Bundle For MONSTER HUNTER WORLD Is Coming To The West


Good news to all Monster Hunter fans in the US as Sony just announced that they will be releasing a special-edition version of the PS4 Pro that will be bundled with the upcoming Monster Hunter World, which will also be available in Canada and Europe. 

This new PS4 Pro, called the Rathalos edition, will feature a Monster Hunter World theme, that showcases a greyed out version of the game’s enemy, Rathalos, and will also include a gold logo of the game. The front of the system is filled with gold symbols that will hold special significance in the game. Furthermore, the limited edition DualShock 4 wireless controller, will be sporting a darker shade of maroon designed with black and gold elements to complement the PS4 Pro’s design. Check out the images of the bundle below:


The Monster Hunter themed PS4 Pro, will be bundled with a physical copy of the game and some digital content that includes an awesome PS4 theme and two bonuses in-game, the Origin armor set, and Fair Wind charm. The bundle will be available at the launch of the game for $450, which is slightly cheaper if you get a regular PS4 Pro and a copy of Monster Hunter World. You should note that the game features better graphical and performance enhancements when played on a PS4 Pro, so if you’re thinking of upgrading your system in time to play Monster Hunter World, then getting the bundle would be the sensible choice. 

However, if you’re planning to purchase the bundle in the US, know that it can only be bought in GameStop as it is exclusive to the retailer. Sony also mentioned via the PlayStation Blog that quantities will be “very limited” so preorder early if you plan to get the special PS4 Pro bundle on January 26, when Monster Hunter World hits the shelves. 

As the game is only a few days away from release, be sure to check out the final beta for Monster Hunter World to give you a glimpse of what the full game will be like. Monster Hunter World will be available on January 26 for the PlayStation 4 and Xbox One, a PC version of the game will follow later this year. 


The New Speedrun World Record For GETTING OVER IT Is Sickening


One of the most infuriating games that is all over Twitch and YouTube these days, other than Cuphead, is a little indie title known as Getting Over It. It is the basic function of using your pickaxe-like tool to lift your character off the ground and over various items in your path. Once you reach the top, gravity starts to go because you are officially in space. Once in space, you have successfully gotten over whatever that pile of garbage that litters the world is all about. I think simply calling that pile "it" is truly fitting.

While there are a multitude of players that have yet to even successfully complete the game, or even a section of the game for some players, it is amazing to see how a simple game can be so difficult. Then we get to the speedrunning community and find that we are all just simpleton gamers with inadequate skills.

The latest World Record speedrun for Getting Over It will make you want to never touch the game again. With a record for ONE MINUTE AND 56 SECONDS, YouTuber Distortion2 puts us all to shame. Look at this:

So many gamers, so many hours, all a waste. After all the time that we put into this game, that should be simple might I add, doesn't compare to how much this guy must of played this game. His perfect placements that pulled him through the map was just outstanding and to one-shot the bucket lift was just so sick!

I don't think I will ever be able to get myself to a speedrunning skill level, but it is always amazing to see such a high skill and knowledge level on a game. I hope to see this at AGDQ this year or next, but seeing as it is such a short run I will likely miss it. How do you feel after watching this impressive run? I find myself in a mixture between angry, appalled, and amazed!


More Than 10 Million Watch OVERWATCH League’s Opening Week


If you weren't aware. Last week Blizzard launched Overwatch League. A competitive esports league in side their game. It is the worlds first major global city-based professional esports league. Over the last week  with the help of Twitch Overwatch league amassed a staggering 408,000 viewers per minute and 280,000 for the week. In total more than 10 Million tuned in to watch the action as 12 different teams battled it out, and that doesn't even count the huge amounts of watch parties world wide who were in attendance. 

"We're thrilled by the overwhelming response to the Overwatch League's opening week of play," But this is only the beginning. With more than 35 million Overwatch® players, the Overwatch League has the potential to become one of the most-watched leagues—of any kind—in the world." - Pete Vlastelica, president and CEO of Major League Gaming (MLG). 
"Since we announced Overwatch League at BlizzCon 2016, we've been eagerly awaiting the day when the global competitive Overwatch community could come together under one banner, Opening week was that coming-out party—for the fans, both in-person at Blizzard Arena Los Angeles and tuned in by the millions all over the world, and for the players, whose love for the game came through crystal clear." " -Nate Nanzer, Overwatch League commissioner. "

It's clear that Overwatch has created a league of it's own so to speak in the esports world. Time will tell if it becomes as big as some of the top esports in the world like DOTA or League of Legends. I would be really interested in seeing Madison Square Garden filled to capacity with people watching Overwatch. 

If your interested in watching the action there are several ways you can do it. You can watch it on Twitch,,, the overwatch companion app, or in Overwatch the game. 


Check Out The Details Of The First DLC For ASSASSIN’S CREED ORIGINS, To Be Released On January 23


Ubisoft recently announced that they will be releasing the first DLC for Assassin’s Creed Origins. The new expansion called, The Hidden Ones, that takes place four years after the events of Origins, will be story driven and will focus on the growth of the Brotherhood and their clash with a Roman force, set to occupy a new region of the world, Sinai.  

The DLC will also increase the level cap to 45 to allow players to further upgrade and customize their character. Players will also be able to access four new Legendary weapons, multiple new weapons, a new outfit, and two new mounts. Crafted gears will also be expanded with two new levels. The Hidden Ones will be available to season pass owners and can also be purchased separately on January 23, 2018.  

Together with the announcement of The Hidden Ones, Ubisoft also revealed the release dates for all post-launch content, that will include free add-ons, and a season pass to all players. Several hours of new storyline will also be included when players continue their adventure through Ancient Egypt in a new mode called Discovery Tour by Assassin's Creed: Ancient Egypt.  It will introduce several quests, timed events, and customization items and will let players, and history buffs alike, to experience the daily life in Ancient Egypt, and learn more about its history through guided tours curated by historians. The Discovery Tour will be available for free for all owners of the game, and can also be purchased separately on Uplay and Steam on February 20, 2018. 

Lastly, Ubisoft also teased on a second DLC for the game called, The Curse of the Pharaohs, this new expansion will be released on March 6, 2018 and will include a new storyline as players explore the land of Thebes, investigating “an ancient curse that is plaguing the region.” This DLC will focus on Egyptian mythology and the mysterious curse that is bringing dead pharaohs back to life. 

Assassin’s Creed Origins is available on the PlayStation4, XboxOne, and Steam. What do you think of all the new content headed for Origins?