Everything You Need to Know for CIVILIZATION VI: RISE AND FALL (Part 2)


A few weeks ago, I caught you up to speed with everything we knew about the upcoming expansion for Civilization VI. The expansion is titled Civilization VI: Rise and Fall and since the last post there has been a lot of additional information for us to go over including two new civilizations, so let’s get started.


There are new World Wonders for the game including Amundsen-Scott Research Station, Casa de Contratación, St. Basil’s Cathedral, Statue of Liberty, Taj Mahal, Temple of Artemis, Matterhorn, Eye of the Sahara, and Kilwa Kisiwani.

Amundsen-Scott Research Station

This Wonder will give you a bonus to your Science and Production in all cities, extra Great Scientist points per turn, and extra yields in the city it’s built in for Snow Hill tiles. Time to build in the Arctic I guess.

Casa de Contratación

This is an important Wonder if you’re using Governors. It grants Governor Promotions, Great Merchant Points per turn, and extra Production, Faith, and Gold to any of your cities that have a Governor!

St. Basil’s Cathedral

The city this Wonder is built in will double its religious tourism, gain additional food, production, and culture on tundra tiles, plus the Cathedral has additional Relic Slots for even more Tourism output.

Statue of Liberty

Lady Liberty will provide you with bonus settlers for quick expansion. She’ll also provide bonus Loyalty to nearby cities to keep them from rebelling against you.

Taj Mahal

This beautiful piece of art will give you a bonus to your Era Score for each Historic Moment you earn during the rest of the game. That gives you a huge chance to get Golden Ages, and an even bigger shot of getting a Heroic Age if you slip into a Dark Age.

Kilwa Kisiwani

This one is for all you City State lovers out there. You will gain bonus envoys to City States and a boost to what City States give you while you are their Suzerain.

In addition to World Wonders, we have been told there will be new Natural Wonders as well.


Supply Convoy

Modern Era support unit. It grants +1 Movement to adjacent units. As an upgrade from the Medic, it has an additional +2 movement to get to the action quicker.


Pike & Shot

Renaisssance Era anti-cavalry unit. It has strong Melee Strength and upgrades from the Pikeman.



Atomic Era support unit. It grants additional range to your bombarding units and upgrades from the Observation Balloon. The drone has +1 movement over its predecessor.



Scotland – Robert the Bruce

The Scots will have the Scottish Enlightenment ability which boosts your Science and Production yields in cities that are happy. Campuses and Industrial Zones will also provide more Great Scientist and Great Engineer points. For their unique improvement, we get to hit some balls at the Golf Course. This improvement boosts your Gold, ups your Culture if it’s next to a City Center and/or Entertainment Districts, and provides an Amenity. The Highlander will fight for freedom as the unique unit of the Scots. It replaces the Ranger recon unit and gains bonuses when fighting on hills or in forests. Robert himself has the ability Bannockburn. With this he can declare a War of Liberation which gives a boost to his units’ movement and a boost to his cities’ production the first few turns.

Georgia – Tamar

The country of Georgia makes their Civilization debut with the ability Strength in Unity. This provides a second bonus when you get a Golden Age. The Tsikh replaces Renaissance Walls as Georgia’s unique building and they are cheaper while providing Faith. Georgia’s unique unit it Khevsureti which is great in hill combat. Not only does it gain a Combat bonus while on hills, it can ignore the movement penalties from the hills as well. Glory of the World, Kingdom, and Faith is Tamar’s ability. This longwinded ability allows Tamar to gain Faith for the first few turns after declaring a Protectorate War. It also gives her additional Envoys for City States of her majority religion.


PARAGON Shutting Down Servers On April 28th

Epic Games has announced that it will no longer be running live servers for it's third person MOBA, PARAGON.  The game, which initially debuted in 2016 was supposed to be a new take on the MOBA genre. Despite it supposedly having 7 Million players in April 2017 it seems as though the expectations for the game, as well as people interest have shifted into Battle Royale Arena style games like Fortnite.

Epic Games has released an apology to it's players, fans, and those who probably expected more from the game.

Hey Everyone,
It’s with heavy hearts we’ve decided to close down Paragon.
We truly appreciate everything you’ve put into Paragon. We received many passionate ideas for where to take the game; the outpouring of thoughtful suggestions is another testament to this incredible community. 
After careful consideration, and many difficult internal debates, we feel there isn’t a clear path for us to grow Paragon into a MOBA that retains enough players to be sustainable.
We didn’t execute well enough to deliver on the promise of Paragon. We have failed you -- despite the team’s incredibly hard work -- and we’re sorry.

Along with the apology, Epic Games is offering a full refund to those who want it. To get your refund you simply need to link your Epic account if your on another platform, or if you are on PC you can click this link, and it will take you to the page where Epic Games will deliver the refund, instead of the place you purchased it. As server populations decrease the matchmaking times and the quality of the game will slowly get worse, in other words it will be a slow and painful death for the game that many people enjoyed. 

I think it shows a lot of composure from the company itself to deliver the refund. In today's money grabbing video game world it's somewhat refreshing to see developers not only apologizing for a failed product but also trying to make up for it in ways that hurt them, and in this case financially.  

What are your thoughts? Are you sad to see PARAGON go? Do you think it was simply released at a time that was dooming it to failure from the get go?


Free Lootcrates Are Coming For PUBG Players On The Xbox One

download (5).jpg

PUBG Corp. has revealed recently that PlayerUnknown’s Battlegrounds has reached over 4 million players on the Xbox One. As a treat for Xbox One fans, the developer is celebrating this milestone by giving away Battle Points for Xbox players to use on loot crates. 

Xbox One players will get a total of 30,000 Battle Points that they can use on in-game cosmetic items, given that they have purchased the game and created a character before the cut off, which will be by 12 AM PT/3 AM ET /8AM UTC on January 31. 

Veteran players of PUBG knows just how far 30,000 worth of Battle Points can go. Usually, when a player wins a solo game, they get rewarded with 1,000 BP. With 30,000 BP, players can already buy six crates in a week, that would cost around 21,700. Of course, if you want your money to go further, it would be best to wait for the weekly reset instead of buying all 6 in one week. Instead you can buy one per week and it would get you 42 boxes for your 30,000BP, however, it will take 42 weeks to do so. 

PUBG Corp is definitely changing its tune when it comes to loot crates as compared to the many controversies PUBG has faced last year with its loot crates system. Last July, fans showed their disappointment when real money keys were required to open certain crates. This outcry from fans quickly prompted a personal apology from the game’s creator Brendan “PlayerUnknown” Greene. Lastly, earlier this year, PUBG has published the drop rates of certain cosmetic items in the game, that received tremendous backlash from the gaming community, which resulted to critics claiming how PUBG is crossing the line between mirco-transactions and gambling. 

How will you spend your 30,000 Battle Points from PUBG to celebrate the game reaching 4 million players on the Xbox One? 


DEAD CELLS Is Coming To The Switch, PS4, And Xbox One This Year

Dead Cells, the highly successful Steam Early Access game from French developer, Motion Twin, is now officially heading to consoles. The developer of the game has already confirmed before that the PC title will also be coming to consoles, but has just announced specifics on its development for the Nintendo Switch, PlayStation 4, and Xbox One. 

In a press release, Steve Filby, the producer of the game at Motion Twin said that, “we’re thrilled to finally confirm that we’ll be bringing the Dead Cells experience to console players.”

Although Motion Twin is still yet to announce a specific date for the console release, they said that it will be coming “later this year.” The PC version of the game was initially launched last May via Steam Early Access, and the developer is also yet to announce a date for the official PC release. Although FIlby also mentioned in an interview with Polygon that, “ideally, we would like to release all the console versions and the PC version simultaneously.” So we can probably expect the official PC release to take place later this year together with the game’s console versions, if not earlier. 

Filby also shared that Motion Twin will be handling the console porting of the game itself, and the company even hired extra help to make it happen. Besides the Windows version of the game, Motion Twin is also planning to bring the game to both the Mac and Linux, which “should be coming out over the summer.”

Currently, the Steam Early Access of the game has been a hit on the PC since its initial launch eight months ago. Motion Twin was able to sell more than 600,000 copies of the game on Steam and GOG. The popularity of the game stems from its combination of Metroidvania elements.

Who’s excited for the console release of Dead Cells? Where will you be purchasing your copy of the game? Share your thoughts in the comments below. 


ICYMI: Here’s the First 15 Minutes of the New Shadow of The Colossus Game

The remake of Shadow of the Colossus is looking pretty incredible. Those who played the original will notice a hefty upgrade in the visuals department. Bluepoint Games and JAPAN Studios seem to be on the right track to recreating the cult classic video game. Check out the trailer above from IGN and enjoy.

If you're interested in seeing how much of a graphic overhaul this game has actually received our friends over at Dark Pixel made a comparison video to show just how much the new version of the game has been upgraded.  You can see just how much has changed since the initial release in 2005 (which was ~13 years ago!)

I'll have to admit I am pretty excited about this remake, as someone who doesn't currently own a PS4 there is a good chance I will pick one up just for this and the new God of War game coming out.  Who else is excited for the release of this game?


Will Epic Games Bring FORTNITE To The Switch?


Fortnite, one of the biggest games in the competitive gaming industry, has been extremely successful on the several platforms that it is currently in. However, the game is still absent on one of the most popular gaming consoles right now, the Nintendo Switch. Although there is still no official announcement from Epic Games regarding a possible Switch release, the developer’s worldwide creative director showed interest on having Fortnite on the Switch. 

Responding to a query by a fan on Twitter, Donald Mustard from Epic Games said that he is definitely interested on seeing Fortnite on the Switch eventually. 

GameTyrant has reached out to Epic Games for a comment regarding the possibility of a Fortnite port on the Switch, and what challenges they may face on bringing the title to Nintendo’s hybrid console. A representative from Epic told us that they can’t share details at the moment but said that:

“Switch is a great platform for Unreal Engine, and developers are already bringing high-quality games to the platform. Rocket League, Snake Pass, Shin Megami Tensei V, and Yoshi all run on Unreal Engine. As for Fortnite, we’re focused on PlayStation 4, Xbox One, PC, and Mac as our platforms right now.” 

Although Epic Games did not “officially” confirm the possibility of a Switch port, they didn’t shoot down the idea either. In fact, they even said how Unreal Engine (a game engine that Epic Games developed), works well with the Switch, and even gave examples of games that are either already on the Switch, or is on the way. This can be Epic’s way of telling us that hey, we can’t share details for the time being, but Unreal Engine really works well with the Switch, and Fortnite was developed using Unreal Engine 4, so yeah you get what I mean. 

Given the Switch’s current popularity,  I’m positive that Epic Games is already discussing the possibility of a Switch port behind closed doors, or perhaps, they’ve already began development for it. As long as cross-play between platforms will be available, then I’m all for it. 

Would you like to see Fortnite on the Switch?

Nintendo Confirms That ARMS Won’t Be Getting Any Major Content Updates From Now On

ARMS, one of Nintendo’s first party games on the Switch, will no longer be receiving any major updates from now on. Although ARMS has a strong following in Japan, the number of players has been slowly decreasing worldwide, which eventually led Nintendo to stop supporting the game for any content updates. 

The last time the game got a major content update was back in December, when Nintendo launched a firmware update of the game that included several new fighters, most notably, Dr. Coyle. The recent update also introduced a new stage for players to battle each other. In a statement released by the game’s director, Kosuke Yabuki, to Eurogamer, they said that:

“After its launch in 16th June, we released several significant free content updates for ARMS, including five new characters, 12 new ARMS, five new stages, collectible badges, and new modes like Party Crash. More Party Crash events are on the way, and we’ll continue to make balance adjustments and other small changes to improve the gaming experience, but we currently have no plans for bigger updates.” 

Furthermore, they said that the updates they have released in the past has already brought the game where the “strengths and weaknesses of fighters are generally balanced.” ARMS is one of the first big games to come to the Nintendo Switch back when it was launched last June. It was also the first game to take advantage of the motion controls of the hybrid system’s Joy-Cons. Although big updates will no longer be introduced in the future, Nintendo promised that it will keep on updating the game for those players who are still enjoying it. 

Lastly, Nintendo committed that they will still be introducing smaller updates, by making continued balance adjustments, and host more Party Crash Events, hoping that even though no major content will be introduced, players worldwide will still be able to enjoy ARMS in the years to come. 


Check Out Sam, A Virtual Assistant By Ubisoft Made Specifically For Gamers

Ever since Apple introduced Siri back in 2011, several other tech companies followed suit with Amazon’s Alexa, and Microsoft’s Cortana. Now, the gaming community, well for Canada as for now, will soon be able to use the services of a vitual assistant, geared towards gamers, in the form of Ubisoft’s Sam.

Sam, which will be accessed via the company’s Ubisoft Club mobile app, will have the ability to answer basic Ubisoft games related queries through text or voice, just as you can ask Siri on whether you should bring an umbrella today. Ubisoft’s very own virtual assistant will share information regarding various Ubisoft games and can answer questions and requests related to those games. For example, players can ask Sam on Far Cry’s release date, or watch trailers of several Ubisoft games such as Assassin’s Creed IV: Black Flag. 

Furthermore, Sam can also provide players a summary of play stats, including hours of play, and can even ask Sam on what games your friends are currently playing. If you’re having trouble scheduling a game session with friends, Sam is also there to help by notifying you once a friend has accepted your invitation to play. 

Lastly, Sam is also committed to help you improve your performance in game. In an example given by Ubisoft, if you’re an avid Rainbow Six Siege player, Sam will analyze your in-game behavior and will suggest several tips, and most impressive of all, it can suggest helpful content like YouTube videos to help you get even better. 

For now, the beta for Sam is now available on iOS and Android devices n Canada. This first public test aims to gauge the app’s accuracy and responsiveness, and will also give Ubisoft the opportunity to promote Sam’s ties with your Ubisoft Club account, most specifically the Daily Login feature, which will be summarized to you by Sam once you log into the app. 

What do you think of Ubisoft’s Sam? Will gamers benefit from a virtual assistant? 


Bioware’s ANTHEM To Be Delayed Until 2019

Bioware’s upcoming title, Anthem, which was previously announced during last year’s E3, has been delayed to a release in early 2019. As reported from Kotaku, a source reportedly said that the fall 2018 release that BioWare promised during E3, was “never realistic.”

The delay of the upcoming game also stems from increasing pressure in EA, following the poor performance of Mass Effect: Andromeda, that suffered from numerous bugs, and made the game looked unpolished and rushed. Furthermore, EA’s release of Star Wars Battlefront 2, received tremendous backlash from the gaming community due to the controversial loot box system that was placed within the game. 

Given that Bioware has nothing to do with the Star Wars Battlefront II, their association with EA is definitely putting a pressure on them to make Anthem a successful title, as this game can either redeem Bioware from the backlash it received from Andromeda, and by association, EA’s Battlefront 2, or on the other hand, can further tarnish their reputation. 

If Bioware is delaying the project to make it the best version possible prior to release, then it can never be anything but good. Remember when EA pressured Bioware to release Dragon Age 2 at such a short time? Yes, that didn’t work out well, as the game was rushed with several dungeons using the same exact maps that made it redundantly boring. Although the story was interesting, and the characters were well fleshed out, the short time frame in development led Bioware to reuse several maps just to meet deadlines given by EA. 

Anthem will be an open-world science fiction RPG that will bring characters in a post-apocalyptic setting, that promises an exciting adventure in an alien world. Hopefully, Bioware will be able to redeem itself with this game as the stakes are now higher, given the developer’s troubled past. 

Are you surprised by Bioware’s announcement to delay Anthem? What would you like to see in the upcoming game? Share your thoughts in the comments below. 


Interview: Watch Out Battle Royale Games, Darwin Project Is On The Rise

A small company founded in 2015, Scavengers Studios, is wasting no time at all in showing the world that they mean business and are ready to make a name for themselves in this fast paced battle royale game. Recently I had the chance to alpha test this game that was showcased at E3 this last year. The Darwin Project is a brand new take on the battle royale style of games with its own unique twist. I also got to speak with one of the cofounders of the company, Simon Darveau, in an interview and discuss the game and future of the game with him, the full interview is at the bottom of the page. So let’s get into it.


The Darwin Project is a game about convicted criminals being put into a snow filled arena to battle to the death against the elements of nature and other players. You fight to survive with a simple pick axe and a bow and arrow. Using the resources in game, you can craft power ups to give you an advantage over your enemy, and ultimately win the game. It’s a very basic concept with not a lot of previous battle royale knowledge required in order to enjoy the game and it’s environment. Survive against the cold, stay out of the volcano, and acquire power ups to stay alive and win the game.

The map is set up in sectors, very much like the hunger games, except on this map there are 7 hexagon shaped sectors that divide the map. Each player starts off in a in a different sector that they share, with a possible one other player but on opposite sides, giving everyone an equal chance to start crafting materials. You craft materials to make more arrows or start a fire to warm up by, or even getting hide from deer and randomly placed chairs in order to make a cloak to help you stay warm and not freeze to death. Its a very real hazard in this game. You will run across cabins that you can hide in or take some time to look at one of the mini maps, only located in cabins, to see where the other players are and sneak up on and kill them.


The cool thing about this map is that it is actively trying to force you to other players by closing off sectors. Its also forcing everyone closer to each other to initiate fights and keep the game moving forward. Different electronic drops will appear on the map as well which is another way the map will get you to fight other people, because the drops always have highly coveted loot. The kind of loot that will give you an advantage, so be prepared for a fight when you come across one of those drops.

The map is located in a snowy landscape that will freeze you to death if you’re not being careful. A giant lava pit is one of the other dangers in the map that you can fall into and essentially commit suicide. You can be knocked into the pit by another player as well.

This is a 10 to 11 player base game. We will focus on the 10 players right now and will talk about the 11th player later. You are placed onto the map as a convict with nothing but a pick axe and a bow and arrow. These are the only weapons you have during the game, so you better hope you have good aim. Once you load in, you need to get moving and start gathering materials in order to craft more arrows, or gather hide to make a cloak, or if you’re feeling risky, you can go for one of the electronic drops. Hopefully you'll get some items that will allow you to craft better items, like an invisibility cloak or a shield.

Your main goal is to track people down and kill them before they kill you, one of the ways that you do this is by actually tracking people. You can get an idea of where people are by noticing tracks in the snow and following chopped down trees. Once you have noticed or marked these types of landmarks, the game will help you track the other player by highlighting where the player is located, but you only have a short time to reach that person before the “tracking” will end. By that time you will be left blind as to where they are on the map. However, tracking someone will also alert the person that they are being tracked, so they'll have a chance to prepare an ambush. You really need to use stealth and take your time or you may end up being the one getting killed.

The 11th player is a very unique role that I haven’t ever really seen be implemented in a game before this one. The 11th player is called the Show Director, and his/her job is to control the map. You are basically a camera that can move around the map freely. You can either help or punish players in the game, by giving them health or warmth, or by sending nukes to them and trying to kill them.

This role is also fun for streamers because it can be used as a casting role to really follow the game and showcase it like an eSport. This role is also under consideration of Twitch interaction, meaning that if you are streaming the game, you can link the game to Twitch or Mixer and the viewers can participate in the game by either sending bombs or help. This concept has already proven to be a really cool in other games.

I had the chance to speak with one of the Co-Founders of Scavengers Studios, Simon Darveau. If you would like to get more of an inside scoop and hear about the future of the game, you can listen to the whole interview below.