Back in the early ‘90s, full-motion video was a unique trend in the gaming industry, and several developers embraced the slightly unusual way to develop games. Probably among the most popular titles in this format is the cult-classic horror game, Night Trap, which after 25 years, will head to the Nintendo Switch.
Publisher Limited Run Games revealed via a tweet that the anniversary edition of Night Trap would be released on the Switch this year despite Nintendo’s promise decades ago that the title would never appear on a Nintendo console. Besides the original Sega CD System version of Night Trap, the horror title was also made available on the PC and most recently, the PlayStation 4.
Initially released in 1992, Night Trap was marketed as an interactive movie. The player takes the role of a member of the Sega Control Attack Team (S.C.A.T.), and your mission is to monitor a house and protect its inhabitants from being terrorized by vampires.
Almost three decades later, the game is considered pretty tame by today’s standards. However, back in the day, Night Trap, along with other games such as Mortal Kombat, prompted the US Senate to conduct hearings on how these games affect children, which eventually led to the creation of the Entertainment Software Ratings Board (ESRB). As the debate on these games that feature violent and sexual content, Nintendo took a stance as Howard Lincoln, the chairman of Nintendo of America revealed in front of senators that Night Trap and other games like it would never appear on a Nintendo console.
Of course, that was a long time ago and Nintendo, including the gaming community in general, have shifted their perspective and relaxed their opinion on what elements will make any game inappropriate.
Night Trap will be available sometime this summer in both digital and physical forms for the Nintendo Switch. What are your thoughts on this? Are you ready to play Night Trap again?
Campo Santo, the developer behind the highly acclaimed game Firewatch, was bought recently by Valve, as announced in a blog post on Campo Santo’s official website. The developer reassured fans that production for their current project, In the Valley of Gods, will continue as usual, and will even benefit from having talented and like-minded people at Valve.
“In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.”
Talking about how negotiations between the two companies took place, Campo Santo shared that both their team and Valve had long meetings discussing their vision and long-term goals. It is in these talks that both Campo Santo and Valve saw the potential with working alongside each other.
“Both sides spoke about our values and how, when you get right down to it, we, as human beings, are hard-limited by the time we have left when it comes to making the things we care about and believe in. The asked us if we’d all be interested in coming up to Bellevue and doing that there and we said yes.”
It seems that Valve is serious when they said a month ago that they would be back in the business of making games again. Currently, the company has been focused on running the digital game store Steam and maintaining a few titles such as DoTA 2. However, it seems that Valve is keeping to their word of going back to making games again with the acquisition of Campo Santo and the on-going development of In the Valley of Gods, and Valve’s own game, Artifact, a Dota 2-themed card game.
Microsoft has revealed the lineup of games available to Xbox Live Gold subscribers for May 2018.
First on the list is Super Mega Baseball 2 for the Xbox One, which releases on May 1 and will be available for Xbox Live Gold subscribers. Super Mega Baseball 2, developed by Metalhead and will be a more “sophisticated baseball simulation” compared to its predecessor and is designed for “baseball purists.” Metalhead also reassured fans that Super Mega Baseball 2, will retain the “pick-up-and-play” feature that made the first game famous. Super Mega Baseball 2 will be free to all Xbox Live Gold subscribers for the entire month of May.
Next up on the roster is Metal Gear Solid V: The Phantom Pain for the Xbox One, which serves as the final game in the franchise by creator Hideo Kojima. The game mixes action and stealth elements in an open world environment encouraging players to strategize their progress on their own but also experiencing a classic Kojima story. Metal Gear Solid V: The Phantom Pain will be free to Xbox Live Gold subscribers starting May 16 until June 15.
Check out the entire list of free games you can get with your subscription for May:
Super Mega Baseball 2 (May 1-31)
Metal Gear Solid V: The Phantom Pain
Streets of Rage Collection
However, the timing for the announcement for this month’s lineup of free games is earlier than expected. It is possible that the release of the video, posted above, was published earlier than Microsoft intended. The list is most likely final, but Microsoft can always change them at the last minute
What do you think of this month’s Games with Gold? Which game will you play first? Share your thoughts in the comments below.
A few months ago, developer Housemarque, creator of Super Stardust HD and Resogun ended their stint in the arcade genre with their last title, Nex Machina, which was warmly received in the gaming community. However, Housemarque revealed that “lackluster sales” of the game forced the company to change directions if they want to stay in the business of making games. Now, the developer announced a new upcoming title called Stormdivers, which will be a “multiplayer-centric experience,” Housemarque announced ay Reboot Develop 2018.
The developer has been working on Stormdivers for two years now, and Housemarque’s Ilari Kuittinen and Mikael Haveri shared the game’s first preview, which you can watch below:
Stormdivers will be the first title that Housemarque will “treat as an on-going service.” It will implement a “high flying and heavy hitting experience.” Although the first trailer doesn’t reveal much information on what the game will be about, it is apparent that this won’t be a typical top-down perspective game that has been a constant feature with Housemarque titles.
“As a part of our recent transition away from our core genres, we’ve had a hard look at what really makes up an arcade game and how can we bring those elements to whole new heights,” said Housemarque. “Fortunately a few greats have been able to show the way and bring gameplay centric experiences to wider audiences. We hope to expand that progress as we bring our explosive effects and second-to-second gameplay to new genres.”
What do you think of Stormdivers’ announcement trailer? Share your thoughts in the comments down below.
After 15 years of working with developer Blizzard, Ben Brode, Hearthstone’s game director announces his departure from the company.
Brode made his announcement via a post on the official forums of Blizzard today, saying to his colleagues and fans that, “After 15 years at Blizzard and almost ten years working on Hearthstone, I have made the incredibly difficult decision to embark on a new journey.” Furthermore, Brode explained in the announcement that, “I am very fortunate to be able to take a crazy risk right now in my life and I’m excited to be scrappy and a little scared.”
Brode also mentioned how he was appreciative and thankful of the Hearthstone team and that although he got too much credit for being the public face of the game, and he is confident of leaving Hearthstone in the best possible hands. Looking ahead, Brode discussed how he is taking a significant risk in leaving Blizzard as he will help establish a start-up company which Brode shared that “We’ll probably make games, but we haven’t figured anything else out, yet. I’m looking forward to designing, programming, and creating things again.”
Brode concluded his announcement by thanking Blizzard, the Hearthstone team, and the community that helped build the game to what it is today.
Ever since the announcement of the Nintendo Labo a few months ago, people were excited to try out Nintendo’s latest innovation on interacting with the Switch. However, several people, including parents of children who are hyped for the Labo, are concerned on how much replacement parts will cost. Of course, given the nature of the Labo, which is primarily made of cardboard, the possibility of breakage is highly likely, and no one wants to spend about $80 on a robot kit that will break in one day.
The good thing is that Nintendo will be selling individual kits for specific needs that will not have a crazy price tag attached to it. I mean, of course, it can still be a little bit pricey for a piece of cardboard, but it’s better than repurchasing a whole new set. You can check out the prices of individual kits as revealed by GoNintendo. Most kits are priced under $10, so you won’t have to worry about your young kids going a little rough on the Labo:
After years of steady development, Sony’s God of War reboot is finally released for the PlayStation 4. For nearly five years, director Cory Barlog and his dev team have worked hard to bring fans the action-adventure game that would take the franchise to an even higher level of success.
Now, in a video uploaded on Barlog’s YouTube channel, which you can check out below, the director was shown checking out God of War’s review scores for the first time. After hesitating at first, Barlog checked the review scores on several websites and was overwhelmed with what he saw. The almost perfect scores from multiple sites and seeing the praises critics are saying on the game drove Barlog to tears
“[The review scores] shouldn’t matter, but I’m just so f**king proud,” Barlog said in the video. “I’m just so lucky to work with the people that I work with. I’m glad I didn’t f**k it up.”
In the video, Barlog mentioned that he was not sure if he wanted to make the video in the first place. However, the director got personal and said that he was thinking of what his son is “going through right now” and it is vital for him to let his son know that showing emotion is OK and that there is nothing wrong with it.
“It is OK to cry. There is nothing to hide. I thought I would try to set a good example and show him that papa can cry in front of the world,” Barlog said.
The video was released a few hours ago and has views of around 56,000 as of the writing of this article. After God of War’s almost perfect score from multiple game critics and reviewers, it is understandable and at the same time heartwarming to see Barlog’s reaction to all the recognition the game is receiving right now. God of War releases today, April 20, and is exclusive for the PlayStation 4.
Have you got your copy of God of War yet? Share your thoughts in the comments below.
It appears that the ever-popular battle royale game, Fortnite, is invading China next. Developer Epic Games posted an image on Twitter yesterday showing the fictional passport of Jonesy, one of the game’s famous characters. The interesting part of the image is that the passport is stamped for entry into China on April 23, which is probably a clue on the game’s release date in the country.
It is not a surprising fact that Epic Games would like to release their game in China given that the country is a massive market for games. However, just as Fortnite’s competitor PUBG learned, hacking and cheating are major concerns in China. In fact PUBG previously reported that around 90% of cheaters in the game came from China. Given Epic Games’ stance on cheaters in the past, it will definitely be interesting to see how Fortnite will handle the Chinese market.
Besides the tweet suggesting Fortnite’s attempt to enter China, not much details were released. We don’t know in which platforms Fortnite will be available in. However, Chinese gamers prefer PC and mobile gaming rather than home consoles such as the Xbox One and PS4
GameTyrant have contacted Epic Games for more information on this and we will update this article if we hear back from the developer.
For those that have been collecting the classics and assortments that came from the early days of Playstation, then you will be excited to find an official Playstation Anthology novel exists! Covering from 1994-1997, this classic edition anthology contains the history of all the best games, joycons, controllers, interviews, gear, and most importantly the list of limited editions.
This massive tome of Playstation history carries over 4000 game titles, limited editions, gear, and so much more. Many of the items are featured in the book with a crisp, colorful image of the item and paired with details all about the merchandise.
The full list of features include:
A full history of the machine itself - from development to retirement
The definitive games collection - including the best of the special editions
26 exclusive Interviews with those who shaped the console's success
Enemy Retaliation - the challengers to the PS1's crown
An insight into the "Sony Miracle" and the history of the company
Remaining in the Top 5 Best Selling Consoles title, the Playstation is no doubt one of the most iconic and interesting machines. The 26 exclusive interviews provide insight into every aspect of the the console's evolution and success. This is easily a good read for both enthusiast and casual reader with an interest in video games. Do you plan to pick up a copy of the Playstation Anthology?
EA has announced a few days ago, that Burnout Paradise will be getting a remaster soon. The game will be an improved version of the original open-world racing title. Burnout Paradise Remastered is set to be released on the PlayStation 4 and Xbox One on March 16 and will be priced at $39.99.
Previously released back in 2008 for the Xbox 360, PlayStation 3, and the PC, the game became widely popular for its open world approach to the racing series. Paradise is the last entry in the main series, and the last game overall was a spinoff released onto the mobile platform back in 2010. The remastered version of the game is currently in development by Criterion together with Guildford.
The new and improved remaster of Burnout Paradise will support 4K resolution for both the PlayStation 4 Pro, and the Xbox One X. However, the game will not offer native 4K on all platforms. Furthermore, EA has revealed that the game will run in 1080p on the regular PlayStation 4 and Xbox One.
Burnout Paradise Remastered will also include all previously released DLCs with the exception of the Time Savers Pack, which unlocks every vehicle in the game. The remaster will be available in both physical and digital forms, and EA has revealed that a PC version will release at a later date and will be exclusive in the Origin store. Currently, there are no announcements for a Switch version of the remaster, or if the developer is even planning on releasing one in the future.
In addition, EA has confirmed that the remaster will include an eight-player online multiplayer mode, just as it did in the original version of the game. Subscribers to EA Access will be able to play the game in advance for 10 hours, starting on March 9.
Are you excited for the release of Burnout Paradise Remastered? Have you played the original game before, if so, what were your favorite moments? Share your thoughts in the comments below.