How well does the cast of Avengers: Infinity War know their Marvel villains? If you're Tom Hiddleston, quite well, but the others struggled quite a bit. Check out the video below, have a laugh, and see if you can guess the ones they were unable to in the video below:
Adam Savage lived a geek's dream life for 14 years getting to do some truly awesome things each and every day on Mythbusters, but as you'll learn, he kept things grounded. Savage said that when negotiations came up for the show when it became a success, his first request was to extend his shooting schedule so that he could make it home to his wife and kids for dinner by 6 p.m. every day. Listen to Savage respond to the question, and paint a picture for just how crazy his life was for a period of time below:
California is closer than ever than closing the case of the Golden State Killer, and as Patton Oswalt will tell you, that's in large part thanks to his late wife. For those out of the loop, Oswalt's wife was famed true-crime writer Michelle McNamara, who covered the work of the Golden State Killer extensively. Arresting officers didn't mention McNamara in their press conference, so Oswalt took it upon himself to inform the world that while law enforcement may not acknowledge it, it was McNamara that started this cycle of events. Listen to him tell the story below, and if you don't know about the Golden State Killer, check out her book I'll Be Gone In The Dark.
When you think of Rampage, you probably think of Dwayne Johnson or maybe Naomie Harris. You probably don’t think of Jason Liles who did the motion capture for the albino gorilla George. Liles has previously worked on Men in Black 3 and Death Note and it looks like his next project will be Godzilla 2, the sequel to the 2014 reboot Godzilla. TheWrap reports that he will be one of several motion-capture actors who will be working on bringing King Ghidorah to life. For those unfamiliar, King Ghidorah is an armless, three-headed, dragon-like monster.
The film will be directed by Michael Dougherty and it was written by Dougherty and Zach Shields. It will star Kyle Chandler, Vera Farmiga, and Millie Bobby Brown who will play the family that the film centers around. O’Shea Jackson Jr., Thomas Middleditch, Zhang Ziyi, Bradley Whitford, Charles Dance, Aisha Hinds, Ken Watanabe and Sally Hawkins will all be reprising their roles as Monarch agents.
Godzilla 2 will hit theaters March 22, 2019, and Godzilla vs. Kong is already slated for May 22, 2020.
Westworld Season 2 premiered recently, and with it came a new form of host the show had not previously revealed. These "drone hosts," as they're called, were essentially the same hosts found in the park, but without the personality or cosmetics that make them look human. I had assumed the moment from the premiere episode was the work of some impressive VFX, so imagine my surprise today when I see this video that tells me it's all an elaborately designed costume!
Check out the actors who bring these drone hosts to life, and the work that goes into creating such a haunting visual:
Outside of Loki, Marvel Cinematic Universe villains have all been pretty bland and generic. Or, they were, until Black Panther came out this February. Black Panther introduced us to Erik Killmonger (played by Michael B. Jordan) who was a very well-done villain. One that could potentially rival Loki. Screen Rant recently asked Loki himself (Tom Hiddleston) who is top three MCU villains were:
He is spot-on. I was just talking to a friend and we touched on the exact same points as Hiddleston. I know many still think Loki is the best, but I think we can all agree that Killmonger is definitely in the top 3 of all of our lists. Who are your top 3 villains from the MCU? I would probably choose Loki, Killmonger, and either Red Skull or Vulture.
Sometimes the old way of doing this is better than the modern, and this mouse trap video may just be proof. If you've ever had mice, you'll know the struggle of effectively killing each and every one to prevent more from popping up. I'm not saying this trap is the definitive way to get the job done, but I will say it looks like its pretty damn effective! Just a heads up before anyone watches this video, you're going to see mice get killed. If that bugs you, you probably shouldn't watch. Everyone else, enjoy!
Anthony Mackie doesn't have the Falcon suit in real life, so obviously falling off of a roof would be a problem for him. That's true with most people, and I have an extreme fear of falling off my roof, so this story really hit home with me. Anyone else who can relate should watch this video, as Mackie reveals the key to keeping yourself on a roof, as opposed to falling off of it:
When players fork out cash for games they generally want to make sure that they are getting something that is going to give them hours and hours of story, gameplay and memorable experiences. Not some “flash in the pan” game that finished before we even know what the game is about.
Players want games that are going to allow them to invest time into the game and feel like they are getting something for it. Either from the story unfolding, added customization or unlocking additional tiers of difficulty. Developers work achievements in a way to sort of accomplish this, but I feel that developers use them as a crutch in many instances to hide lack of actual replay value of a game.
This list is in no particular order and is by no means all-inclusive. It covers a number of games that either has inherent built-in mechanics that make the game have a ton of replay potential or have huge communities that generate additional content for them, that add to the replay value of a game.
Any Elder Scrolls Game
Price: $15 – 60 depending on which game and version you purchase
This is an easy one, with many of them having hundreds of hours of gameplay, easily, and that is before you even complete the main quest. Couple that with a massive modding community and you have the recipe for a never-ending adventure of exploration and dragon killing. Mods range from things as small as new playable races and skill tweaks to amazing remakes of older games in the series or all new content that is in many cases the equivalent (or more) of what you would get form a DLC, and usually free! To be clear, I’m only talking about the non-MMO RPG games.
Price: Free to play
Free-to-play, expansive and constantly adding new content?! Where do we sign up? Normally a game like Warframe wouldn’t make a list like this; as action games tend to have a limited repertoire that limits replay possibility. What makes Warframe different is the fact that its levels are procedurally generated. That’s right, every mission map is random (and with few if any issues/bugs that arise from this).
Hand of Fate Series
Price: $20 – 30 depending on the version
Now, I have yet to play the second game in the series, but I have little reason to think it is any different from the first, at least in regards to playing style. Part Action RPG, part card game, Hand of Fate is an interesting mix.
In hand of fate you are going on an adventure (to defeat specific enemies, at least in the first game), what makes it interesting (and adds an amazing amount of replay value) is the deck of cards, which you build (mostly) is what decides what happens and what enemies you fight. The cards are dealt out like a playing board, face down when landing on a card you flip it over and face the consequences of its actions or its boons (usually with a few choices and chance mini-game, something akin to a four-card monte).
Anything Made with Valve’s Hammer Editor
Price: Free to Play or Free (if you already own core games like Half-Life 1 or 2), $5-10 Depending on which games and maybe more expensive in the future with newer stuff added.
Specifically games in the Half-Life series and Team Fortress 2, but this engine has a huge modding community (and perhaps the oldest in modern iterations). A community constantly pumping out new maps, weapons, and full conversion mods. Once again, the vast majority of this (probably in the realm of 99%) is free.
What games have you been playing forever, which never gets dull?
Yesterday, Square Enix revealed an extended trailer for the upcoming game Shadow of the Tomb Raider, which sets the game’s tone and overall vibe. However, the trailer did not show much on what the actual gameplay will be like, but it gives players a general idea on what to expect in the game, which doesn’t look good for Lara. The short preview showed Lara Croft passing through a dark jungle, contemplating on a question, “What will I become.” the game would put Lara in the position of saving the world from a Maya apocalypse.
Shadow of the Tomb Raideris being developed by Deus Ex studio Eidos Montreal, which took over the development of the franchise from Crystal Dynamics. The good thing about the upcoming game is that it will launch across all platforms simultaneously, which was not the same as the last two entries. In other Tomb Raidernews, the box art and first batch of screenshots for the game were revealed a couple of days ago via an Amazon listing which you can check out here.
Shadow of the Tomb Raiderreleases on September 14th for the PlayStation 4, Xbox One, and PC.